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f.e.a.r. game wiki

by Tyler Watsica Published 2 years ago Updated 1 year ago

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Who made FEAR game?

Monolith ProductionsWargaming Chicago-BaltimoreF.E.A.R./Developers

What inspired fear game?

Although the atmosphere of the game was heavily influenced by Japanese horror, Monolith's primary goal with F.E.A.R was to make the player feel like the hero of an action film.

How did Alma get pregnant?

During the project, Alma was impregnated twice with prototypes created from her own DNA mixed with that of the Origin researchers. She gave birth to a first prototype, the F.E.A.R. Point Man when she was 15 years old, and then a second, Paxton Fettel, when she was 16.

Is fear a horror game?

'IT'S A HORROR GAME YOU MORON OF COURSE IT IS!" But.... I'm not easily scared. When I first started playing horror games I started with Dead Space.

Why did they stop making FEAR games?

A 2013 attempted free-to-play online multiplayer game called F.E.A.R. Online would never even make it out of open beta due to a lack of support and general apathy from a gaming audience. Unfortunately, while both the lacklustre sales of F. 3.

Are the fear games connected?

The F.E.A.R. universe consists of two timelines which diverge after the events of F.E.A.R. First Encounter Assault Recon. As a result, not all of the games in the series may be considered canonical.

Was Alma Wade raped?

Alma actually did rape the main character during the final boss fight. The final boss fight took place within Beckett's mind. In regards to the pregnancy, it's unclear as to how much time elapsed from the boss fight to seeing pregnant Alma.

What did Alma inject?

Before the party, Alma injects herself with hormones. During dinner, Detective Ridley takes Orson to question him about Monique's murder, and Bree thinks Susan called the police, so she ends their friendship.

What is Alma's power Encanto?

Official Description. Though she may have been alone, Abuela Alma's unwavering faith would create the magical encanto where the Madrigals call home. As the family matriarch, Abuela Alma's steely strength and single-minded determination to protect her family haven't wavered in 50 years since she lost her husband.

How long is fear game?

Read More. When focusing on the main objectives, F.E.A.R. is about 8 Hours in length. If you're a gamer that strives to see all aspects of the game, you are likely to spend around 12 Hours to obtain 100% completion.

Who owns the fear games?

Released on Microsoft Windows, PlayStation 3, and Xbox 360, there are three main games in the series; F.E.A.R. (2005), F.E.A.R. 2: Project Origin (2009), and F.E.A.R. 3 (2011)....F.E.A.R.Publisher(s)Vivendi Games (2005–2007) Warner Bros. Interactive Entertainment (2008–)Creator(s)Craig Hubbard6 more rows

How does the AI in fear work?

In F.E.A.R., A.I. use cover more tactically, coordinating with squad members to lay suppression fire while others advance. A.I. only leave cover when threatened, and blind fire if they have no better position.

When did F.E.A.R. 2 come out?

A direct sequel was announced by Monolith Productions, F.E.A.R. 2: Project Origin, and was released in February of 2009. A multiplayer version of the game, F.E.A.R. Combat, was released on PC August 17, 2006.

When was F.E.A.R. first encounter assault recon released?

F.E.A.R.: First Encounter Assault Recon is a first-person shooter developed by Monolith Productions and published by Vivendi. It was released on October 18, 2005, with XBOX 360 and PS3 ports following in 2006 and 2007. An expansion pack, F.E.A.R.: Extraction Point, was released by TimeGate Studios in October 2006. The second expansion, F.E.A.R.: Perseus Mandate, was released in November 2007. A direct sequel was announced by Monolith Productions, F.E.A.R. 2: Project Origin, and was released in February of 2009. A multiplayer version of the game, F.E.A.R. Combat, was released on PC August 17, 2006.

Who is the player in the first and third game of F.E.A.R?

In the first and third games, the player is the Point Man, a silent protagonist and member of F.E.A.R. The second game's playable character is Michael Becket, a member of the Delta Force.

Who published the F.E.A.R. series?

F.E.A.R., F.E.A.R. Extraction Point and F.E.A.R. Perseus Mandate were published by Vivendi Games through Sierra Entertainment, while the rest of the games were published by Warner Bros. Interactive Entertainment. The series is known for its horror gameplay and its main antagonist, Alma Wade .

What is the story of the first encounter assault recon?

Synopsis. The games mostly revolve around the F.E.A.R. team (First Encounter Assault Recon) having to fight against a paranormal entity, Alma Wa de, a young psychic girl who was experimented on and imprisoned by Armacham Technology Corporation. Alma becomes a powerful psychic entity filled with rage and an insatiable bloodlust.

Is F.E.A.R. online free?

Aeria Games and Warner Brothers developed a free-to-play online multiplayer game called F.E.A.R. Online that was unveiled to the public by launching the official site in 2013. The game featured a four-player co-op option along with the traditional demolition and deathmatch game modes.

What is the F.E.A.R. series?

The F.E.A.R. series is a series of horror first-person shooters set around Alma Wade, the silent protagonists that the player controls and several mysterious events. The canon content in the series is developed by Monolith Productions and Day 1 Studios, with two non-canon expansions having been developed by Vivendi .

What does F.E.A.R do?

F.E.A.R. acts to scare the player with random appearances of Alma or her creations, often accompanied by sudden loud sound effects. Alma is designed to be an unbeatable enemy, serving to frighten the player more than an easily killable enemy could.

What is the role of Alma in the game?

Alma acts as a dominant figure in the series, often controlling or influencing the fates of other characters.

Who is Alma Wade?

The F.E.A.R. series revolves around Alma Wade, a mysterious little girl who causes death and destruction wherever she goes. Alma was born gifted with psionic powers, which her father, Harlan Wade, noticed. Harlan introduced Alma to the defense corporation he was employed by, Armacham Technology Corporation.

Who made the first assault recon?

The original game, F.E.A.R. First Encounter Assault Recon, was developed by Monolith and distributed by Vivendi. However, a split between the two companies ended in Vivendi taking control of the F.E.A.R. name. Vivendi used the F.E.A.R. title to release F.E.A.R. Extraction Point and F.E.A.R. Perseus Mandate. Afterwards, they began plans to produce a direct sequel to F.E.A.R., but poor critical reception to Extraction Point and Perseus Mandate caused them to drop the idea.

Who controls the ATC?

ATC is divided into two factions: one is controlled by Genevieve Aristide, who acts in an antagonistic role in F.E.A.R. 2, and the other is directed by the ATC Board of Directors. The two sides are seen to be in direct opposition, though they both act against the protagonists.

Is there a sequel to F.E.A.R. 2?

Eventually, Monolith was able to buy back the F.E.A.R. name from Vivendi, and soon released a sequel to F.E.A.R., F.E.A.R. 2: Project Origin .

Who made F.E.A.R. Origin?

Origin Online, was a free-to-play multiplayer game developed by Inplay Interactive , published by Aeria Games & Entertainment and licenced by Warner Bros. Interactive Entertainment.

When did F.E.A.R. Combat beta release?

The latest beta was released on May 27th, 2014.

Who is Eric Roth?

After she was transferred, she found her brother while on a mission with another F.E.A.R. team. Eric Roth: First Lieutenant and veteran of his squad, he has long been aware of his sister's mission and has secretly aided her. After her transfer, he was forced to confront her during a mission with the F.E.A.R. squad.

Who made the first F.E.A.R. game?

The first game in the series, F.E.A.R. First Encounter Assault Recon, was developed by Monolith Productions and published by Vivendi Universal. However, Monolith Productions was purchased by Warner Bros. Interactive Entertainment during the game's development, and Vivendi Universal was dropped as their publisher.

Who made F.E.A.R. 2?

The sequel, titled F.E.A.R. 2: Project Origin, was developed by Monolith Productions and published by Warner Bros. Interactive Entertainment.

Is F.E.A.R. canonical?

First Encounter Assault Recon. As a result, not all of the games in the series may be considered canonical. This inconsistency is due to the fact that games in the F.E.A.R. series have been developed and published by a number of companies. The so-called Monolith Timeline, which includes games developed by Monolith Productions and Day 1 Studios, is generally considered to be official, while the Vivendi Timeline, consisting entirely of games published by Vivendi Universal, is not. The only game which overlaps both timelines is the first in the series.

Is F.E.A.R. 2 an alternate universe?

Prior to the game's release, Dave Matthews of Monolith Productions confirmed that the two expansions published by Vivendi Games are considered an "alternate universe" set apart from that of F.E.A.R. 2: Project Origin.

Is the F.E.A.R. Monolith Timeline official?

This inconsistency is due to the fact that games in the F.E.A.R. series have been developed and published by a number of companies. The so-called Monolith Timeline, which includes games developed by Monolith Productions and Day 1 Studios, is generally considered to be official, while the Vivendi Timeline, consisting entirely ...

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  • F.E.A.R.: First Encounter Assault Recon is a first-person shooter developed by Monolith Productions and published by Vivendi. It was released on October 18, 2005, with XBOX 360 and PS3 ports following in 2006 and 2007. An expansion pack, F.E.A.R.: Extraction Point, was released by TimeGate Studios in October 2006. The second expansion, F.E.A.R.: Pe...
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F.E.A.R. is a first-person shooter psychological horror video game series created by Craig Hubbard in 2005. Released on Microsoft Windows, PlayStation 3, and Xbox 360, there are three main games in the series; F.E.A.R. (2005), F.E.A.R. 2: Project Origin (2009), and F.E.A.R. 3 (2011). There are also two standalone expansion packs for the first game; F.E.A.R. Extraction Point (2006) and F.E.A.R. Perseus Mandate (2007), but these games are no longer considered canon, as their plots were ig…

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